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Video model · Kuaishou

Kling Motion Control

Also known as Kling V3 Motion Control

Make a character image perform the motion from any video clip with Kling V3 Motion Control. Pro and Standard, in the browser.

Made by
Kuaishou
Output
Video
Clip length
3 to 30 s
Aspect ratios
16:9, 9:16, 1:1
Input image
Required
Credits per generation
  • Standard, 5 s clip95 credits
  • Pro, 5 s clip126 credits

Or bring your own API key and pay the provider directly. See pricing

What Kling Motion Control does

Kling Motion Control takes two inputs: a picture of your character and a short clip of someone moving. The character performs the same motion, whether that is a dance, a gesture or a walk.

The result runs as long as your reference clip, so you pay for the seconds you actually use.

What people use it for

Trend and dance videos

Put your own character, mascot or avatar into a dance you recorded or found.

Character animation without rigging

Act the movement out on a phone, then hand it to an illustrated or 3D-styled character.

Previs and pitch clips

Block out an action with a rough recording and see it on the final character before a shoot.

How to use Kling Motion Control in MoodNode

  1. Step 1

    Upload the character image

  2. Step 2

    Add the reference clip with the motion you want

  3. Step 3

    Pick Pro or Standard and generate

Kling Motion Control FAQ

What do I need to upload?
One image of the character and one video clip that carries the motion. The clip sets the movement and the length; the image sets who performs it.
How is Kling Motion Control priced?
By the second of the reference clip. A longer clip costs proportionally more; the table on this page shows the credit price for a 5 second clip on each tier.
What is the difference between Pro and Standard?
Both transfer motion the same way. Pro is the higher quality tier and costs more per second; Standard is the budget option for drafts and longer clips.

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